Features (Page 2)
Feature
A decade of Alien: Isolation: how Creative Assembly made an all-time horror classic
"I said, 'that's the game we're going to make' - totally believable."
Feature
Now Playing | Apartment Story's fascinating domestic puppet show traces the thin boundaries between player and character
Inside job.
Feature
Digital Foundry | Silent Hill 2's remake is authentic and compelling - but technical problems need addressing
PS5 vs PS2, plus the low-down on quality and performance modes.
Feature
Digital Foundry | PS5 Pro and PSSR impress in The Last of Us Part 2 Remastered
The full-fat Digital Foundry tech analysis of the new Pro mode.
Feature
What we've been playing - castles and ultra-cool action
A few of the things that have us hooked this week.
Feature
Digital Foundry | Tiny Glade: an indie diorama builder that proves the power of bespoke game engines
Beautiful ray-traced visuals at 60fps... on a GTX 1060?
Feature
Wishlisted | Japanese teen drama Last Time I Saw You channels the spirit of Night in the Woods with its killer opening
Yokai watch.
Feature
Long Read | Saving Cyberpunk 2077: How CD Projekt Red recovered from one of video games' most disastrous launches
"We knew we were in deep trouble."
Feature
Supporters | Game of the Week: Echoes of Wisdom might play in ALTTP's sandpit, but discovering its subtle connections is still pretty magic
Between worlds.
Feature
Digital Foundry | God of War Ragnarök PC: a quality port with small issues - and here are our best settings selections
Super-smooth gaming, with edge case problems that need addressing.
Feature
What we've been playing - monkey epics, vampire masquerades, and storybook adventures
A few of the things that have us hooked this week.
Feature
Hirogami is an eye-catching blend of Paper Mario and Tearaway from an unlikely source
Watch it unfold.
Feature
Digital Foundry | The Legend of Zelda: Echoes of Wisdom - a brilliant game marred by performance problems
Link's Awakening's unbeatable foe returns: unstable frame-rates.
Feature
Digital Foundry | PS5 Pro hands-on: testing 11 upgraded games, PSSR upscaling and the new hardware
Do these fidelity and frame-rate upgrades justify a $699/£699 price?
Feature
Inside the Nintendo Museum: a joyful celebration of machines, magic and the art of play
Link to the past.
Feature
Digital Foundry | Hands on with Sony's new Inzone M10S and M9 II gaming monitors: higher specs, new designs
Choose from a 1440p 480Hz esports OLED or 4K 160Hz LCD all-rounder.
Feature
Now Playing | GreedFall 2 mystifies me: it's currently a step backwards for the series
I shed a Teer Fradee.
Feature
Now Playing | Epic Mickey: Rebrushed - a flawed, fascinating curio transformed
The happiest place un-nerfed.
Interview
Digital Foundry | How God of War Ragnarök was ported to PC
Scaling beyond PS5, avoiding shader compilation stutter and plans for RT.
Feature
With 2XKO, Riot aims to make a beginner-friendly fighting game - but will that ever be possible?
Can a fighting game ever be truly welcoming to newcomers?